About Us

Isaac and Lindsey

Pictured above from left to right: Isaac Vega, Lindsey Rode


Rose Gauntlet Entertainment

Rose Gauntlet Entertainment was founded in 2020 by veteran tabletop designers Isaac Vega and Lindsey Rode. These friends wanted to build a business that was built on a dream to build incredible worlds, tells lasting stories, welcome diverse communities, and give back to the next generation of gamers and creatives. Each of Rose Gauntlet's games are chosen to be published because they represent the passion of the designer. As the company continues to grow, Rose Gauntlet Entertainment seeks to foster a welcoming, engaging, and creative environment where people can connect with others through a love of gaming.

Come join our journey, hear our stories, and explore new worlds with us.  

Isaac Vega

Isaac Vega has been designing board games for over 10 years. Over that period, he has sold over 500,000 copies of his games worldwide and won numerous industry awards for his work. His career has fostered a love and reverence for the tabletop industry, and he is excited to give back through Rose Gauntlet. Isaac knows the impact games can have on others and builds his creative worlds to reflect a diverse community and focuses on the underlying themes that tie us all together. He’s excited to have the freedom to explore new entertainment mediums and discover new creative talent. He hopes to use Rose Gauntlet Entertainment to leave a lasting positive impact on the gaming community he loves and pay tribute to an industry that has given him so much.  

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Lindsey Rode

Seven years ago, Lindsey made the move from a successful culinary career to full time game designer. Since that time, she has written and designed for multiple popular board and role-playing games and has published two successful solo designs of her own. Lindsey has a deep passion for world building and storytelling and loves crafting the vibrant worlds of Rose Gauntlet. Being a little girl who sought out female heroes beyond princesses, she appreciates the power that diverse themes and characters can have on others. Through Rose Gauntlet she hopes to help gamers gain new perspectives and understanding through her stories and become inspired to tell their own.

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Our Core Values

Games are for Everyone

We believe games are for everyone and that their greatest purpose is to bring people together. We aim to make our games an enjoyable experience that reflects the diverse community that plays them. 

Strive to Build Community

We believe that community is the beating heart that keeps our company thriving. We are dedicated to creating a place of respect where community can grow, to listen to the feedback of our fans, and to leave a lasting positive impact on our industry.

Our Hearts are In Our Stories

We believe that every game can tell a story, and within those stories we have a chance to reveal our hearts. We aim to only move forward with projects that embody a deeper meaning. Stories that say something about who we are, what we believe in, and serve as a moment to truly connect with our community.

Resilience

We believe in the resilience of ourselves and our team. When things go wrong, we don’t give up or waste our time with blame. Instead, we focus on the solution and never stop moving forward. We stand up for what we believe in, our community, and one another.